Roadhouse develops, operates and publishes live games
for smartphones, tablets, and connected devices
Roadhouse Interactive is an end-to-end producer, developer and operator of games for mobile and tablet. Based in Vancouver, BC, our experienced team has collectively delivered or played key roles on some of the most well-known and successful game franchises of all time.
Roadhouse was founded by James Hursthouse, Ian Verchere and Tarrnie Williams in December of 2009. The group brings over a century of combined experience from all facets of the games industry. Expertise is drawn from franchise and content creation and development at the world’s leading video games companies. It also has a strong foundation in technology and infrastructure businesses, stemming back to the earliest days of online free-to-play games. The team is ideally positioned to thrive in this exciting phase of the games industry.
The group has been responsible for creating some of the world’s top selling games, driven global product distribution and managed mergers, acquisitions and investments over the last 25 years. More specifically the team has been behind games such as FIFA, SSX, Medal of Honor, Company of Heroes, Dawn of War, Need For Speed and Triple Play, to mention a few, that have generated 100’s of millions of dollars in revenue over that same time span.
Roadhouse brings an ever-expanding library of core tech
and frameworks into each project we undertake
The goal is to reduce risk, as well as operational costs as much as possible during pre-production, in order to ensure sustained profitability once a game goes live. In addition, our Studio Core Framework supports Mobile Rendering, Social integration, Progression, Store, Tutorial, Gameplay prototyping and Analytics.